![]() ![]() The Senior Programmers and the Lead Technical Artist from CD Projekt RED explain in great detail how they managed to port The Witcher 2 on Xbox 360, including changes to the animation system, memory optimizations and the adaptation of lighting.Īfter finishing development of The Witcher 2 for PC we had exciting and frightening work to do for the Xbox 360 adaptation. Īs you can also see they stated that the Xbox360 version is not a regular port but is an adaptation.Īlso more information about the "Porting process" they went through to make the Xbox360 version after they completed the PC version: I trust that despite the release date shift, players will be satisfied with what we are planning for them. As the launch of the game approaches, we will be sharing more details how it will be released on Xbox 360. The extra time will allow us to polish the title to perfection, so that the game offers an ideally balanced, fantastic experience to gamers. As we have stated many times before, The Witcher 2 for Xbox 360 will be an adaptation and not regular port. We have decided not to withhold information and to tell our fans immediately of the Xbox 360 launch moving to Q1 2012. In fact the combat in Witcher 2 is far more complex than Witcher 1 which is a PC game onlyĢ- The PC (Windows) version was far from "a bad and unstable port", and again it wasn't a port at all.ģ- There are 2 reasons for the delay, one being legal issue between Namco and THQ over distribution rights of the Console version, and 2 they wanted to take the extra time as well to polish up the game even more for the consoles. Yeah, you settled nothing, I don't know where you got your information, but it is wrong, unless you actually have something to back up what you said.ġ- Yes they designed the game with a gamepad in mind, doesn't mean it was a port. Probably it's not the witcher they're making a living of. There's no GOG on the 360, so they need the good will of PC gamers first. Small company, needs hype if it wants to survive. (Fifth they ported the port to linux producing the worst linux port in gaming history.) Third they released it as PC-only to get hype and attention.įourth they released the console version off the shelf after a year. The whole game stinks of consolitis which is more than enough proof. There's too many kids (not saying that you're a kid) out there blaming the games while the problems are at their end.and Google is also a mystery to them.įirst they made the console version and put it onto a shelf. ![]() You probably could have fixed your problem by now if you Googled the issue instead of whining in here. Every bit of information is avaible to you but some people still decide to whine instead of actually trying to solve their problems.Whining on hubs won't help you. I usually fix all of my problems in 1-5 minutes. Note that you're the only one having problems with controllers meaning that it's not the games fault but that the problem is at your end. It holds infinite ammount of information and yet you can't even use Google to find out when the different versions came out ? If you're experiencing any kind of problems then use GOOGLE. I played through the game twice while using a 360 Batarang controller. ![]() ![]() Mind telling us what's the point of arguing when you're so lazy that you can't even look up something as simple as that ?Īnd yes, it does have a full controller support. It released for PC in 2011 and got a 360 port in 2012. DerRidda a écrit :What if I told you that The Wicther 2 was originally a Windows PC only game and every other version is a port? Then mind explaining why the 360 come out on April 17th and the PC version May 17th? ![]()
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